Commercial Availability of Video Games from Before 2010 is Lower Than Silent Films, Study Finds

The Video Game History Foundation calls the situation for many unavailable video games "dire", compare it to the availability of pre-World War 2 audio recordings.

Posted By | On 11th, Jul. 2023

no one lives forever

According to a new study conducted by the Video Game History Foundation, games that were released before 2010 aren’t very accessible to modern players, with only 13% of the releases being available to purchase in any form.

The foundation compares older games with the availability and survival rate of silent movies, which sits at around 14%, and pre-World War 2 audio recordings, of which only 10% or fewer can be accessed anymore.

The study revolved around games released in the United States before 2010, and included classic systems like the PlayStation 2, the Game Boy, and even going as far back as the Commodore 64 from 1982.

“Imagine if the only way to watch Titanic was to find a used VHS tape, and maintain your own vintage equipment so that you could still watch it,” said Kelsey Lewin of the Video Game History Foundation in a blog post about the study. “And what if no library, not even the Library of Congress, could do any better — they could keep and digitize that VHS of Titanic, but you’d have to go all the way there to watch it.”

Describing the situation as “dire”, the foundation cites quite a few issues getting in the way of making older titles commercially available to play these days. An example is classic Nintendo 64 FPS GoldenEye 007, which only recently became available to modern players. The game is a victim of complex rights issues, with six separate rights holders.

Classic FPS No One Lives Forever, on the other hand, has three rights holders, with none of them being quite sure who has rights to the IP, leaving the game in perpetual limbo.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Sonic Superstars Battle Mode Stages and Customization Revealed in New Overview Trailer

Sonic Superstars Battle Mode Stages and Customization Revealed in New Overview Trailer

Customize a Metal Fighter and compete against four players locally and eight online in three random stages to ...

Dying Light 2 Stay Human Content for Fall and Winter Revealed

Dying Light 2 Stay Human Content for Fall and Winter Revealed

Among the things coming to Dying Light 2 Stay Human over the next few months is a new dungeon-styled co-op rai...

The Dark Pictures Anthology: Little Hope is coming to Nintendo Switch on October 5

The Dark Pictures Anthology: Little Hope is coming to Nintendo Switch on October 5

The Dark Pictures Anthology: Little Hope has been out on PC, PS4, PS5, Xbox One and Xbox Series X/S for almost...

Hot Wheels Unleashed 2: Turbocharged Post-Launch Content Announced

Hot Wheels Unleashed 2: Turbocharged Post-Launch Content Announced

Post-launch content for Hot Wheels Unleashed 2: Turbocharged includes new vehicles, customisation options, and...

Destiny 2: The Final Shape’s New Supers and Subclasses Revealed

Destiny 2: The Final Shape’s New Supers and Subclasses Revealed

Destiny 2: The Final Shape is bringing new Supers and Aspects for all three classes, each focusing on a differ...

Alan Wake 2 Behind-the-Scenes Video Discusses Blurring the Line Between Sound Design and Music

Alan Wake 2 Behind-the-Scenes Video Discusses Blurring the Line Between Sound Design and Music

The development team at Remedy Entertainment talks about the music and audio design of the upcoming Alan Wake ...